HOME > publications > International conference papers

1. Kunio KONDO, Fumihiko KIMURA, Taro TAJIMA , An Interactive Rendering Technique for 3-D Shapes, EUROGRAPHICS’85, pp.341-352,1985 

2. Kunio Kondo, Fumihiko Kimura, Taro Tajima Interactive Rendering by Handwriting Input, International conference on CADDM’87, 1997 

3. K. KONDO, K. OGATA, H. SATO, S. SHIMADA, Simple Graphic Tool Xgt on X-Window and Education of Computer Graphics for Beginners, Proc. China-Japan Joint Conf., on Graphics Education, pp.169—173,1993

4. S. SATO, K. KONDO, D. OJIRO, H. SATO, S. SHIMADA, M. KANEKO, Interactive Design of Animation with Knowledge Based Moving Controls, Proc. on Computer Animation'93, pp. 286, 1993

5. K. KONDO, H. SATO, S. SHIMADA, A. KURODA, Education of CAD Engineering at the Department of Computer Science, Proc. China-Japan Joint Conf. on Graphics Education, pp. 208-213,1993

6. T. INOHARA, K. KONDO, H. SATO, S. SHIMADA, Retrieval Method of Textile Pictures Database Using a Complexity Scale, ICDAR'93, pp.699-702, 1993

7. T. INOHARA, K. KONDO, H. SATO, S. SHIMADA, Classification of Textile Pictures Using a Complexity Scale
ACCV'93, pp.51-54, 1993

8. Y. MOROHARA, K. KONDO, H. SATO, S. SHIMADA, Automatic Picking of Index Colors in Textile Pictures for Designer, Proc. of ICECGDG'94, pp.643-647, 1994

9. S. SHIMADA, K. KONDO, A. KANBARA, H. SATO, S. SHIMADA, Interactive Rendering Tool for Technical Illustration, Proc. of ICECGDG'94, pp.762-766, 1994

10. H. SATO, K. OGATA., A. KURAHASHI, K. KONDO, S. SHIMADA, A Distributed Object Oriented Environment ORCHESTRA, Proc. Int. Conf. MSI, pp.257-261, 1994

11. N. UTSUNO, T. INOHARA, Y. MOROHARA, K. KONDO, H. SATO, S. SHIMADA, Analyses of Graphical Features of Textiles by Human Impressions, Proc. of IAPR Workshop on MVA, pp.307—310, 1994

12. S. SUGISHITA, K. KONDO, H. SATO, S. SHIMADA, F. KIMURA, Interactive Freehand Sketch Interpreter for Geometric Modelling, Proc. of the 6th Inter. Conf. on Human-Computer Interaction,vol.1, pp.561-566, 1995

13. SUGISHITA S., KONDO K., SATO H., SHIMADA S. Sketch Interpreter System for Geometric Modelling, Proc. of ICCAGD, Vol.??, pp.??, 1995

14. S. SHIMADA, K. KONDO, H. SATO, K. OSHIDA, Sensory retrieval to the bridge pictures database for landscape design, Computing in Civil and Building Engineering, pp.867-872, 1995

15. XU Z.,S. SUGISHITA, K. KONDO, H. SATO, S. SHIMADA, Free-form Surfaces Generation in Freehand Sketch Interpreter System, CADEM'95, Xi'an, pp. 267-272, 1995

16. Xiao H., K. KONDO, H. SATO, S. SHIMADA, Analyses of Human Impressions On Features of 3D-Shapes, CADEM'95, Xi'an, pp. 273-278, 1995

17. Kunio KONDO, The Integration of Computer Aided Visual Communication and Visual Thinking in Computer Science Education, China-Japan Joint Conf. on Graphics Education, pp.131-136,1995.9, (Invited talk)

18. Tam Kok Yoong, H. SATO, K. KONDO, S. SHIMADA, Using Animation Databases Interactively on the Network, Proceedings of International Workshop on New Video Media Technology, pp.7-12, 1996.

19. S. SUGISHITA, K. KONDO, H. SATO, S.SHIMADA, Sketch Interpreter for geometric modelling, Annals of Numerical Mathematics 3, pp.361-372,1996

20. M.TAKAHASHI , H. SATO, K.KONDO, S.SHIMADA, A manual to teach computer graphics by Java, Proceedings of 7th International Conf. On Engineering Computer Graphics and Descriptive Geometry, pp.608-612, 1996.

21. A.. KANBARA, K.. KONDO, H.. SATO, S. SHIMADA, Interactive Rendering System for Line Drawing by Dot and Line Shading in M. Gigante and T L Kunii (eds.), INSIGHT THROUGH COMPUTER GRAPHICS, World Scientific, pp. 172-179, 1996.

22. K.MATSUDA,S.SUGISHITA, XU Z., K.KONDO, H.SATO, S.SHIMADA, Freehand Sketch System for 3D Geometric Modeling, Shape Modeling International, pp.55-62, 1997.3

23. Zheng XU, K.KONDO, H.SATO, S.SHIMADA, A 3D Interactive Interface for Geometric Modeling, International Technical Conference On Circuits/ Systems Computers & Communications, pp.711-714, 1997.7

24. C.Nakabasami, K.KONDO, S.Shimada, Language Learning System for Japanese Adjectives aided by Japanese-English Bilingual Thesaurus, Artificial Intelligence in Education, pp.641-643, 1997.8

25. Z.ZHU, K.KONDO, T.MISHIMA, H.SATO, S.SHIMADA, A Scheme and Development for a Distributed Open CAL System on the WWW ,Proc. of ITC-CSCC'97, pp.115-118,1997

26. Zhongwu ZHU, Kunio KONDO, Taketoshi MISHIMA, Hisashi SATO, and Shizuo SHIMADA A Trial Scheme and Development for a CAL System with Management for Study on the WWW, International Technical Conference On Circuits/Systems, Computers and Communications, pp.115-118, 1997

27. M.TAKAHASHI H.SATO K.Kondo,(d),A Remote Education System of Computer Graphics Education using Java, The 3rd China-Japan Joint Graphics Education, Kunming China, pp.228-233,1997

28. N.Nakaya, A.Kanasugi, K.Kondo, A Novel Genetic Algorithm Based on the Theory of Virus Evolution, Proc. of the Third International Symposium on Artificial Life and Robotics, pp.293-296,1997

29. N.Nakaya, K.Kondo, A Novel Coding Technique for Genetic Placement Method, Proc. of ITC-CSCC’97, pp.661-664,1997

30. Nakaya, N. Kanasugi, A. Kondo, K, A Reconfiguration Method of WSI circuits using Evolutionary Algorithm, Proc. of 5th Int. Conf. on Soft Computing, IIZUKA'98, pp.845-848,1997

31. Shouji Ozawa, Minako Miyama, Kunio Kondo, Estimation of Viewpoint and Light Source for a Montage Perspective of Electronic Catalogue, Proceedings of the 8th ICECGDG, Vol.1, pp.49-53,1998

32. M.Kobayashi, K.Kondo, H. Sato, Emphasized Expressions Using Motion Filter in Creating Animation, Proceedings of the 8th ICECGDG, Vol.2, pp.451-454,1998

33. Yoshinori Mochizuki, Kunio Kondo, Hisashi Sato , Enhanced Edge Rendering for Comprehensible Image, Proceedings of the 8th ICECGDG, Vol.1, pp.194-199,1998

34. Nozomu Komori , Koichi Matsuda, Kunio Kondo, Pen Based Interface to Modify Geometric Models, Proceedings of the 8th ICECGDG, Vol.2, pp.180-184,1998

35. Koichi Matsuda, Kunio Kondo, User Interface using Freehand Sketch for 3D Geometric Modeling, Proceedings of the 8th ICECGDG, Vol.1, pp.185-189,1998

36. Zheng XU, Kunio KONDO, A Fillet Operation with Recursive Subdivision Surfaces, Sixth IFIP WG 52 International Workshop on Geometric Modeling -Fundamentals and Applications(GEO6), pp.244-252,1998

37. Hideki Yamazaki, Kunio Kondo, A Method of Changing a Color Scheme with Kansei Scales, Proceedings of the 8th ICECGDG, Vol.1, pp.210-214,1998

38. Masato Ishii, Kunio Kondo, Extraction System of Kansei Information for Patterns, Proceedings of the 8th ICECGDG, Vol.2, pp.405-410,1998

39. N.Nakaya, A.Kanasugi, K.Kondo, A Novel Placement Method Using Evolutionary Algorithm, Proc. of 1998 Int. Tech. Conf. on Circuits Systems, Computers and Communications, pp.1777-1780,1998

40. Zhongwu Zhu, Qiao Wang, Behrouz H. Far, Kunio Kondo, A Web-based Individualized Adaptive Computer Aided Learning System, WebNet 98--World Conference of the WWW, Internet, and Intranet,1998

41. Zhongwu Zhu, Qiao Wang, Behrouz H. Far, Kunio Kondo, WWW-CALIST: A General Purpose Tool for Constructing Web-based Individual Adaptive CAL Systems, WebNet 98--World Conference of the WWW, Internet, and Intranet, 1998

42. Zheng Xu, Kunio KONDO, Adaptive Refinements with Subdivision Surfaces, EUROGRAPHICS'99 Short Papers and Demos, pp.239-242,1999

43. KONDO Kunio, Song Genwang, Hisashi SATO, Yoshiaki Machida, Shinji Masuda, Nobuyuki Hoshino Digital Modeling in CAD Engineering Course at the Department of Computer Science Proceedings of the 5th Japan-China Joint Conference on Graphics Education, pp.116-121,2001.8

44. Takeshi HONGO, KONDO Kunio, Kansei Evaluation of Diagram and Developmental Stage of Children, Proceedings of the 5th Japan-China Joint Conference on Graphics Education, pp.272-277,2001.8

45. KONDO Kunio, Bai Lan, Motion Emphasis using Continuous Motion division Method, Proceedings of the 7th CAG/Graphics 2001, 2001.8

46. Wei-zhong LIU, Kunio KONDO, Fillet Operations with Loop Subdivision Surfaces, Proceedings of VRAI2002,2002.4,

47. Zheng Xu, KONDO K, Local Subdivision Process with Doo-Sabin Subdivision Surfaces, IEEE, Proceedings of International Conference on Shape Modeling and Applications, pp.7-12,2002.5,

48. Matsuda K., KONDO K., Doi A., Keyframes Extraction Method for Motion Capture Data, International Society for Geometry and Graphics, Proceeding of International Conference on Geometry and Graphics, Vol.1, pp.334-339,2002.8,

49. Nishita T., KONDO K., Ohno Y., Takahashi T, Development of a Web Based Training system and Courseware for Advanced Computer Graphics Courses Enhanced by Interactive Java Applets, International Society for Geometry and Graphics, Proceeding of International Conference on Geometry and Graphics, Vol.2,pp.123-128,2002.8

50. Yuya KAWAGISHI, Kazuhide HATUYAMA, Kunio KONDO, Cartoon Blur: Non-Photorealistic Motion Blur, Proceedings of Computer Graphics International 2003, pp.276-281,2003.6

51. Weizhong Liu, Kunio Kondo, Adaptive algorithm of automatic implementing fillet operations with loop subdivision surfaces, Proc. SPIE, Vol.4756, Third International Conference on Virtual Reality and Its Application in Industry, pp.87-97,2003.3

52. Yusuke HAMASAKI, Kunio KONDO, Image Generation Method using Synthesis and Control of Rendering Region, Asia Digital Art and Design Association, Proceedings of the 1st annual conference of Asia Digital Art and Design Association, pp.70-71,2003.9  

53. Hiroki IMAHASHI, Kunio KONDO, Yoshiaki MACHIDA, and Masahiro TAKAHASHI, Knowledge Based Color Coordinate System and its Application, Asia Digital Art and Design Association, Proceedings of the 1st annual conference of Asia Digital Art and Design Association, pp.72-73,2003.9

54. Weizhong Liu, Kunio Kondo, Limei Zhang, An Approximating Subdivision Scheme by Cutting and Upheaving the Corner of Control Polygon, International Society for Geometry and Graphics, The 11th International Conference on Graphics and Geometry,pp.134-138,2004.8

55. Kunio Kondo, Kazuko Mende, Kenjiro Suzuki, Present Status of Graphic Science and Graphic Representation Education in Japan, International Society for Geometry and Graphics, Proceeding of International Conference on Geometry and Graphics, pp.191-197,2004.8

56. Haruki Shizuka, Weizhong Liu, Kunio Kondo, Koichi Matsuda, A Sketch Interpreter System with Shading and Cross Section Lines by Freehand Drawing, International Society for Geometry and Graphics, Proceeding of International Conference on Geometry and Graphics, pp.357-362 ,2004.8

57. Yoshiyuki KOIE, Toshihiro KONMA, Kunio KONDO, Motion Emphasis Filter for Making Mental Motion of 3D Characters, ACM, SIGGRAPH 2004 Sketches, 2004.8


58. Kunio Kondo, Eitaro Iwabuchi, Non Photorealistic Rendering using Photon Brush, Asia Digital Art and Design Association, Proceedings of the 2nd annual conference of Asia Digital Art and Design Association, 2004.1

59. Weizhong Liu, Kunio Kondo, Jun Mitani,3D Geometric Modeling Using 2D Template Topology Library, The Society for Art and Science, Proceedings of NICOGRAPH International 2005, pp.95-100,2005.4

60. Weizhong Liu, Kunio Kondo, Jun Mitani, Geometric Modeling by Using Freehand Sketch Input with Template Topology Library, Applications of Digital Techniques in Industrial Design Engineering-CAID&CD'2005, Proceedings of the 6th international conference on Computer-Aided Industrial Design & Conceptual Design, pp. 135-140 ,2005.5

61. Weizhong Liu, Kunio Kondo, Jun Mitani, An Interactive Sketch-based Modeling System using a Topology Library and Subdivision Surfaces,Eurographics,2nd Eurographics Workshop on Sketch-based Interfaces and Modeling (SBM2005), Eurographics Symposium Proceedings,pp.89-98,2005.8

62. Shoichi Obayashi, Kunio Kondo, Toshihiro Konma, Kenichi Iwamoto, Non-Photorealistic Motion Blur for 3D Animation ACM SIGGRAPH2005 Sketches 2005.8

63. Shoichi Obayashi, Kunio Kondo, Toshihiro Konma, Kenichi Iwamoto, Non-Photorealistic Motion Blur for 3D Animation, Asia Digital Art and Design Association, ADADA2005 Proceedings of the 3rd annual conference of Asia Digital Art and Design Assocation,pp.88-89,2005.12

64. Takashi Yoneyama, Kunio Kondo, Masaki Fujihata, Vision based Feature Analysis of Paintings and Parametric Transformation, Asia Digital Art and Design Association, Proceedings of the 3rd annual conference of Asia Digital Art and Design Association,pp.106-107,2005.12

65. Yukiko UNAMI, Kunio KONDO, Image Generation Method using Area Division and Color Exaggeration, Asia Digital Art and Design Association, Proceedings of the 3rd annual conference of Asia Digital Art and Design Association, pp.108-109,2005.12

66. Xin Wei, Kunio Kondo, Kei Tateno, Toshihiro Konma, Key pose Extraction Method from Motion Capture data, Asia Digital Art and Design Association, Proceedings of the 3rd annual conference of Asia Digital Art and Design Association, pp.92-93,2005.12
67. Kazuaki Suzuki, Kunio Kondo, Binary Contour Image Down Scaling For Pixel Art, Proceeding of IWAIT 2006, S10-3, 2006.1

68. Hitoshi Kuriyama, Kunio Kondo, The classification technique using the composition of photographs for KANSEI retrieval,IWAIT2006 International Workshop on Advanced Image Technology 2006, 2006

69. KONDO Kunio, NISHITA Tomoyuki2, SATO Hisashi3, MATSUDA Koichi4,An Educational Non-photorealistic rendering System using 2d Images by Java programming,ISGG,12th International Conference on Geometry and Graphics ,2006.8

70. Kei Tateno, Kunio Kondo, Toshihiro Konma, Motion Stylization using a Timing Control Method, ACM,SIGGRAPH2006 Posters ,2006.8

71. Takashi Yoneyama, Kunio Kondo, Masaki Fujihata, Analysis of Paintings and Image Synthesis using 3D models, Asia Digital Art and Design Association, Proceedings of the 4th annual conference of Asia Digital Art and Design Association, pp.132-133,2006.12,

72. Shoichi OBAYASHI, Kunio KONDO, Toshihiro KOMMA, Cel-animation based shading for 3D animation, Asia Digital Art and Design Association, Proceedings of the 4th annual conference of Asia Digital Art and Design Association, pp.116-117,2006.12

73. Yukiko UNAMI, Kunio KONDO, Image Synthesis Method using Area Segmentation and Color Harmonization, Asia Digital Art and Design Association, Asia Digital Art and Design Association International Forum 2006, 2006.12

74. Xin Wei, Kunio Kondo, Kei Tateno, Toshihiro Konma Tetsuya Shimamura, Wavelet based Keyframe Extraction Method from Motion Capture Data, The Society for Art and Science, NICOGRAPH International 2007.2007.5

75. Kunio KONDO, Overview of Graphic Science Education in Japan, The 8th China-Japan Joint Conference on Graphics Education,2007.7 (Invited talk)

76. Kenjiro SUZUKI, Prof. FUKANO, Yurika YOKOYAMA, Michio KATO, Kunio KONDO, Emiko TSUTSUMI, Hiroyuki ADACHI, Takashi KANAI, Ichiro TANAKA, Tomoyuki KANEKO, Kenji KASHIWABARA Yasushi YAMAGUCHI, Development of Visual Literacy Courseware (2) -A Large Scale Test Run in 2006 at the University of Tokyo-,The 8th China-Japan Joint Conference on Graphics Education,2007.7

77. Hiroshi Watabe, Yutaka Ohtake, Takashi Kanai , Takashi Michikawa, Kunio Kondo, Shape representation for time-varying volumes using 4D implicit functions , IIEEJ Image Electronics and Visual Computing Workshop 2B-4,2007

78. Takashi Yoneyama, Etsuo Genda, Kunio Kondo ,Proposal of Image Generation Methods based on the Process of Visual Information Processing, Asia Digital Art and Design Association, Proceedings of the 5th annual conference of Asia Digital Art and Design Association, 2007.12

79. Motonobu Kawashima, Kunio Kondo, Kenji Ozawa, Mitsuru Kaneko ,Performance Database for Animation Content Production, Asia Digital Art and Design Association,ADADA2007, Proceedings of the 5th annual conference of Asia Digital Art and Design Association,2007.12

80. Kunio KONDO, Toshihiro KOMMA, Kei TATENO,OPTIMIZATION OF EXAGGRATTED MOTION GENERATION METHOD FOR COMPUTER ANIMATION, International Society for Geometry and Graphics,13th International Conference on Geometry and Graphics, 2008.8

81. Kenjiro SUZUKI, Akio FUKANO, Yurika YOKOYAMA, Michio KATO, Kunio KONDO, et.al, DEVELOPMENT OF GRAPHICS LITERACY EDUACTION (2) – FULL IMPLEMENTATION AT THE UNIVERSITY OF TOKYO IN 2007, International Society for Geometry and Graphics,13th International Conference on Geometry and Graphics, 2008.8

82. Yoshie KAKINUMA, Emiko TSUTSUMI, Kunio KONDO,CUSTOMIZED GARMENT DESIGN SUPPORTING SYSTEM FOR AGED PEOPLE USING DIGITAL DRESS FORM MODEL, International Society for Geometry and Graphics,13th International Conference on Geometry and Graphics, 2008.8

83. Takashi Yoneyama, Etsuo Genda, Kunio Kondo, Artistic Rendering of Buildings with Levels of Detail, Asia Digital Art and Design Association, Proceedings of the annual conference of Asia Digital Art and Design Association,  2008.11

84. Satoshi CHO, Toshihiro KOMMA, Hisashi SATO, Kunio KONDO, Kime Pose anime in Japanese style using action line control, ACM,SIGGRAPH Asia 2006 Posters, 2008.12

85. Yoshie KAKINUMA, Emiko TSUTSUMI, Kunio KONDO,CUSTOMIZED GARMENT DESIGN SUPPORTING SYSTEM FOR AGED PEOPLE USING DIGITAL DRESS FORM MODEL, International Society for Geometry and Graphics, 2008.8

86. Satoshi CHO, Toshihiro KOMMA,Hisashi SATO, Kunio Kondo, Kime Pose anime in Japanese style using action line control, ACM SIGGRAPH,2008.12

87. Takashi Yoneyama,Etsuo Genda,Kunio Kondo, Artistic Rendering of Buildings with Levels of Detail, Asia Digital Art and Design Association, Proceedings of the annual conference of Asia Digital Art and Design Association, 2008.11

88. Mitsuru Kaneko, Kunio KONDO, Koji Mikami, Naoki Okamoto, Takahiro Tsuchida, Digital Character Making, Workshop, ACM SIGGRAPH Asia,2009.12

89. Shoichi Nakashima, Mitsuru Kaneko,Daisuke Kanno, ,Koji Mikai, Kunio Kondo, ,A Proposal on a Method of Designing Manga Comic Panels Based on Story Construction, NICOGRAPH International, DVD,2009.6

90. Koji Mikami, Taichi Watanabe, Katsunori Yamaji, Kenji Ozawa, Akinori Ito, Motonobu Kawashima, Ryota Takeuchi, Kunio Kondo, Mitsuru Kaneko, Construction trial of a practical education curriculum for game development by industry/university collaboration, SIGGRAPH Asia, Educators Program, Education Papers, 2009, ACM SIGGRAPH, DVD,2009.12

91. Takashi Yoneyama, Etsuo Genda, Kunio Kondo, Painterly Renderings Using a Synthesis of Painting Styles Based on Visual Perception, proc. of VRCAI, ACM SIGGRAPH,DVD,2009.12

92. Kenneth Chan, Koji Mikami and Kunio Kondo,From Brain Waves to Game Design: A Study on Analyzing and Manipulating Player Interest Levels, NICOGRAPH International, The Society for Art and Science, 2011.6

93. Kenneth Chan, Koji Mikami, Kunio Kondo,Measuring Interest in Linear Single-Player FPS Games, Siggraph Asia 2010 sketches ,ACM SIGGRAPH,2010.12

94. Aisha Onizukawaki, Akinori Ito, Koji Mikami, Kunio Kondo,A RESEARCH ON SOUND DESIGN SUPPORT TOOLS IN PRE-PRODUCTION PHASE OF PRODUCING VISUAL CONTENT BASED ON ITS STORY STRUCTURE, proc. of International Workshop on Advanced Image Technology (IWAIT) ,Institute of Electronics, Information and Communication Engineers (IEICE), Japan Institute of Image Information and Television Engineers (ITE), Japan ,DVD,2010.1

95. Liu Miao Miao, Ryuta Motegi, Naoki Okamoto,Akinori Ito, Koji Mikami,Kunio Kondo, Wang Han Qing,A Research on Collaborative Tool to Support Production of Anime Character’s Facial Expression in Anime Production,proc. of International Workshop on Advanced Image Technology (IWAIT) ,Institute of Electronics, Information and Communication Engineers (IEICE), Japan Institute of Image Information and Television Engineers (ITE), Japan ,DVD,2010.1

96. Koji Mikami, Taichi Watanabe, Katsunori Yamaji, Kenji Ozawa, Motonobu Kawashima, Akinori Ito, Ryota Takeuchi, Kunio Kondo, Mitsuru Kaneko,Construction Trial of a Practical Education Curriculum for Game Development Through Industry- University Collaboration, ACM SIGGRAPH Asia 2009, Educators program, DVD,2009.12

97. Toshihiro KOMMA, Kunio KONDO, Hisashi SATO, Satoshi CHO,THE ANALYSIS OF THE ANIMATION MOVEMENT, International Society for Geometry and Graphics, International Conference for Geometry and Graphics, pp.178-181,2010

98. Toshihiro KOMMA, Kunio KONDO, Hisashi SATO, How to make good animation movement, Asia Digital Art and Design Association, Proceedings of the 8th Annual Conference of Asia Digital Art and Design Association, pp.116-117,2010

99. Taegun Kim, Koji Mikami, Kenneth Chan, Kunio Kondo, Classifying games through the visualization of avatar action structure, Asia Digital Art and Design Association, Proceedings of the 8th Annual Conference of Asia Digital Art and Design Association,2010

100. Sigit Kusumanugraha, AKinori Ito, Koji Mikami, Kunio Kondo, An Analysis of Indonesian Tradisional Wayang Kulit Puppet 3D Shapes based on their Roles in The Theory, proceedings on Culture and Computing 2011, Second International conference on Culture and Computing, pp.147-148, 2011.10

101. Kenneth Chan, Koji Mikami, Kunio Kondo, Triggers: A Method of Controlling Player, Interest Levels in Single Player Linear FPS games, SIGGRAPH Asia 2011, posters, 2011.12

102. Takashi Matsuo, Koji Mikami, Taichi Watanabe, Kunio Kondo, Shape Oriented Line Drawing in Real-Time 3DCG, SIGGRAPH Asia 2011, posters, 2011.12

103. Satoshi Nakajima, Mikio Shinya, Michio Shiraishi, Hidetsugu Katsuragawa , YukoOgawa , Motonobu Kawashima, Kunio Kondo,Development and evaluation of a CG videotext for Tai Chi Chuan self-study,IEVC2012,2012

104. Kai Lenz, Akinori Ito, Koji Miakmi, Kunio Kondo Cast list generating system based on structured screenplay, NICOGRAPH International 2012 ,2012

105. Rianti Hidayat, Akinori Ito, Kengo Watanabe, Koji Mikami, Kunio Kondo, Find a meaning within character silhouette: Stylized character design support method using silhouette, NICOGRAPH International 2012, 2012

106. Ryota Takeuchi, Taichi Watanabe, Koji Mikami, Kunio Kondo, Proposal of digital sculpting with history management of strokes, NICOGRAPH International 2012, 2012

107. Satoshi NAKAJIMA, Mikio SHINYA, Michio SHIRAISHI, Hidetsugu KATSURAGAWA, Motonobu KAWASHIMA, Kunio KONDO, Development and Evaluation of a CG Videotext for Tai Chi Chuan using a Head Mounted Display, proceedings of International Workshop on Advanced Image Technology (IWAIT) ,2013.1

108. Tomokazu Ishikawa, Yonghao Yue, Taichi Watanabe, Kei Iwasaki, Yoshinori Dobashi, Masanori Kakimoto, Kunio Kondo, Tomoyuki Nishita, Visual Simulation of Glazed Frost, ACM SIGGRAPH Posters, 2013.7

109. Kai LENZ, Kensho ANDO, Daiki KAMIYAMA, Shinichi HOSOKAWA, Yusuke HIOKI, Kengo WATANABE, Akinori ITO, Kunio KONDO,Books of Hanoi,2nd KMUTT-TUT Joint Symposium 2013,2013.6

110. Kai LENZ, Koji MIKAMI, Kunio KONDO, Scenario Information Management System for Contents Production,2nd KMUTT-TUT Joint Symposium 2013,2013.6

111. Takafumi KOJIMA, Ryota TAKEUCHI, Tomokazu ISHIKAWA, Koji MIKAMI, Taichi WATANABE, Masanori KAKIMOTO, Kunio KONDO,Visual Simulation of Aurora based on Dynamic Characteristics of Disconnections and Reconnections,2nd KMUTT-TUT Joint Symposium 2013,2013.6

112. Tomokazu ISHIKAWA, Yonghao YUE, Taichi WATANABE, Kei IWASAKI,Yoshinori DOBASHI, Masanori KAKIMOTO, Kunio KONDO, Tomoyuki NISHITA,Visual Simulation of Glazed Frost,2nd KMUTT-TUT Joint Symposium 2013,2013.6

113. Punnavat Jongpanichkultorn, Pizzanu Kanongchaiyos, Kunio Kondo, Silhouette-assisted Human Character Designing and Modeling,IEEE SCAP2014,2014.3

114. Takafumi Kojima, Yuka Sato, Taichi Watanabe, Koji Mikami and Kunio Kondo,V-Shaped Highlight in 2D Animated Character's Hair for Real-Time 3DCG,NICOGRAPH International 2014,2014.6

115. Ryuta MOTEGI, Yoshihisa KANEMATSU, Takahiro TSUCHIDA, Koji MIKAMI, Kunio KONDO,COLOR SCHEME SCRAPBOOK USING A CHARACTER COLOR PALETTE TEMPLATE, International Society on Geometry and Graphics,2014.8

116. Moch Arief Soeleman, Mauridhy Hery Purnomo, Mochamad Hariadi, Masanori Kakimoto, Kunio Kondo and Mikami Koji,Semi-Automatic Moving Objects Segmentation and Tracking Base on Background Subtraction Using Fuzzy C-Means,Proceedings on 5th International Conference on Software and Computing Technology (ICSCT),2014.8

117. Pulung Nurtantio Andono, Ricardus Anggi Pramunendar, Catur Supriyanto Valentijn Venus, Kunio Kondo, On the Performance of Brightness Preserving Dynamic Fuzzy Histogram Equalization for SIFT Feature Extraction in Underwater Image, proceedings on International Conference on Software and Computing Technology (ICSCT),2014.8

118. Tomokazu Ishikawa, Yonghao Yue, Taichi Watanabe, Kei Iwasaki, Yoshinori Dobashi, Masanori Kakimoto, Kunio Kondo, Tomoyuki Nishita, Visual Simulation of Glazed Frost Taking into Account Super cooled State, The Fourth IIEEJ International Workshop on Image Electronics and Visual Computing, 2014.10

119. Ken Murase, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami, Kunio Kondo,3D SUPER DEFORMED CHARACTER MAKING METHOD, The Fourth IIEEJ International Workshop on Image Electronics and Visual Computing, 2014.10


120. Takahiro TSUCHIDA, Ryuuta MOTEGI, Koji MIKAM, Kunio KONDO:Classification of Character Images by Index Color Extraction Method, proceedings of ADADA2014,poster, 2014

121. Genki KURODA, Kengo WATANABE, Akinori ITO, Ken'ichiro ITO, Kunio KONDO:Development an adaptive music environment on smartphone device, proceedings of ADADA2014, Demes, 2014

122. Muhammad Arief, Hideki Todo, Kunio Kondo, Koji Mikami, Yasushi Yamaguchi, Practical Region Control in Projective Texture for Stylized Shading, SIGGRAPH ASIA 2014 Poster, 2014.12

123. Moch Arief Soeleman, Mauridhy Hery Purnomo, Mochamad Hariadi,Kondo Kunio, Masanori Kakimoto,Mikami Koji,Semi-Automatic Moving Objects Segmentation and Tracking Base on Background Subtraction Using Fuzzy C-Means,2015 The 5th International Workshop on Computer Science and Engineering,pp.487-493,2015.4

124. Ryuta MOTEGI,Shota TSUJI, Yoshihisa KANEMATSU, Koji MIKAMI,Kunio KONDO:ROBOT CHARACTER DESIGN SIMULATION SYSTEM USING 3D PARTS MODELS, Asian Forum on graphic Scinece(AFGS2015), 2015.8 (口頭発表)


125. Naruki MATSUO, Akinori ITO, Kengo WATANABE, Kunio KONDO,AN APPROACH TO KINETIC DESIGN EXPERIMENTS FOCUS ON THE MOVEMENT OF DIFFERENT FLAT LAYOUT,Asian Forum on graphic Scinece(AFGS2015), 2015.8 (ポスター発表)

126. Genki Kuroda, Akinori Ito,Kengo Watanabe, Ken'ichiro Ito, Kunio Kondo, Generating Musical Phrases Including Non-Chord Tones on Mobile Debices, ADADA International 2015, pp.360-361,2015,10.17

127. Akinori Ito, Kengo Watanabe, Genki Kuroda, Ken'ichiro Ito, Kunio Kondo, FLOWTING TONALITY-DESIGNING THE ELEMENTS OF ADAPTIVE MUSIC ON KINETIC LAYOUTS,ADADA International 2015, pp.666-667, 2015,10.17

128. Muhammad Arief, Kunio Kondo, Koji Mikami, Hideki Todo, Yasushi Yamaguchi, Controllable Region via Texture Projection for Stylized Shading, Proceedings of the 14th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry (VRCAI 2015),pp.34-38, 2015.10.31

129. Koji Mikami, Yosuke Nakamura, Akinori Ito, Motonobu Kawashima, Taichi Watanabe, Yoshihiro Kishimoto and Kunio Kondo, Game Jam Based Iterative Curriculum for Game Production in Japan,ACM SIGGRAPH, Symposium on Education, 2015.11

130. Liselotte Heimdahl,Yoshihisa Kanematsu,Naoya Tsuruta, Ryuta Motegi,Koji Mikami,Kunio Kondo, Analysis of camera work in horror movies, SIGRAD2016,2016.5.23

131. Hongyi Xu, Yoshihisa Kanematsu, Ryuta Motegi, Naoya Tsuruta, Koji mikami, Kunio Kondo,A supporting system for creating camera blocking of the humanoid robot anime’s battle scenes, NICOGRAPH International 2016, short paper, 2016.7

132. Henry Fernández Balda,Koji Mikami,Kunio Kondo,Adaptable Game Experience Through Procedural Content Generation and Brain-Computer Interface, SIGGRAPH 2016, Posters,2016.7

133. Ryuta MOTEGI, Miku IGARASHI, Naoya TSURUTA, Yoshihisa KANEMATSU, Koji MIKAMI and Kunio KONDO, COLOR SCHEME SIMULATION FOR DESIGN OF CHARACTER GROUPS,proceeding on 17th International Conference on Geometry and Graphics (ICGG 2016) , 2016.8

134. Akinori Ito, Kengo Watanabe, Genki Kuroda, Ken’ichiro Ito and Kunio Kondo, Development the Interactive Tonality Blending System and Artworks, ADADA International2016,5C-7, 2016

135. Muhammad Arief,Hideki Todo, Koji Mikami,Kunio Kondo, Textured Splat Based Rendering for Stylized Shading,ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2017.2 (poster)

136. Muhammad Arief,Hideki Todo, Koji Mikami,Kunio Kondo, SPLIGHT: LIGHTING FOR SPLAT BASED RENDERING, The 5th IIEEJ International Workshop on Image Electronics and Visual Computing(IEVC2017),2017.3

137.Henry D. Fernandez B, Koji Mikami, Kunio Kondo, Adaptable Game Experience Based on Player’s Performance and EEG, NICOGRAPH International2017, 2017

138. Ryuta Motegi1, Kazuki Sato, Yoshihisa Kanematsu, Naoya Tsuruta,Koji Mikami,Kunio Kondo,3D Drafting System based on Shape Analysis of Super Deformed Characters,HCII2017 Conference,2017.7

139. Andreas, Kunio KONDO, Mauridhi HERY PURNOMO, and Mochamad HARIADI,AUTONOMOUS LIGHTING IN 3D SCENE BASED ON SCENARIO TRACKING AND DIRECTOR BEHAVIOR,11th Asian Forum on Graphic Science(AFGS2017),F09, 2017.8

140. Liselotte HEIMDAHL, Yoshihisa KANEMATSU, Naoya TSURUTA, Ryuta MOTEGI, Koji MIKAMI,Kunio KONDO,EFFECTS FOR TIMING OF REVEALING THREATS IN HORROR CONTENTS,11th Asian Forum on Graphic Science(AFGS2017),F10,2017.8

141. Hongyi XU, Yoshihisa KANEMATSU, Ryuta MOTEGI,Naoya TSURUTA, Koji MIKAMI,Kunio KONDO,A SUPPORT SYSTEM FOR DESIGNING CUT SEGMENTATION AND COMPOSITION OF ROBOT ANIMATION’S BATTLE SCENES,11th Asian Forum on Graphic Science(AFGS2017),F12,2017.8

142.Ryuta MOTEGI, Yutaka YONEKURA, Yoshihisa KANEMATSU, Naoya TSURUTA,Koji MIKAMI,Kunio KONDO,FACIAL EXPRESSION SCRAPBOOK FOR CHARACTER MAKING BASED ON SHOT ANALYSIS,11th Asian Forum on Graphic Science(AFGS2017),F14,2017.8

143. Yoshihisa KANEMATSU, Chiaki ONO, Ryuta MOTEGI, Naoya TSURUTA,Koji MIKAMI, Kunio KONDO,PLOT WRITING SUPPORT SYSTEM FOR ENSEMBLE CAST BASED ON ANALYSING MOVIES,11th Asian Forum on Graphic Science(AFGS2017),F45,2017.8

144. Alaa ALHERZ, Naoya TSURUTA, Koji MIKAMI,Kunio KONDO,MULTI CHARACTER ANIMATION SYSTEM BASED ON PATH FOLLOWING FOR KIDS,11th Asian Forum on Graphic Science(AFGS2017),P13, 2017.8 (poster)

145. Endoh Masanobu, Fernández Henry D.,Kondo Kunio. Mikami koji, Intentional Stay -Japanese RPG player’s unusual behavior-,ADADA International 2017, 2017.9.9

146. Henry Fernandez, Koji Mikami, Kunio Kondo, Perception of Difficulty in 2D Platformers Using Graph Grammars, ADADA International2017, 2017.9.9

146.Naoya Tsuruta, Takehiro Teraoka, Kunio Kondo, Masaki Hayashi, TV Show Template for Text Generated TV, IWAIT2018, 2018.1

Information of Tokyo University off Technology

To Graduate students
Webpage of the Graduate School
Graduate School Guide (ebook, pdf)
Media Science program (English)
Media Science program (Japanese)
Research of Media Science program (Japanese)
Movie in English (in Japanese we page)

To Undergrasuate students
English page
University Guide in English
Movie Library